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A boss lives at Old Ward

Old Ward, the ruined checkpoint on the road between the two cities, has a boss now: the Alfa Roadwarden, and a 44-metre court to fight it in.

Old Ward, the ruined checkpoint on the road between the two cities, has a boss now: the Alfa Roadwarden.

  • The fight happens in a 44-metre court, with the ruin, its pylons and the tombs of whoever tried before you.
  • Old Ward sits at the middle of the road — the same 90 metres from either city's warp — so neither side gets there first.
  • A ring on the ground is the edge of the fight. Step outside it and the Roadwarden resets and walks home.
  • Your aim stays armed while you move, so you can pick a target, keep running, and fire when you want to.
  • The invasion has a door and a reason at both ends now, instead of being a corridor that starts nowhere.
  • The world map is one picture at two heights, with the road that runs into their city drawn on it.
  • Plus 13 smaller ones — cliffs stopped flickering, mail, shop and storage all wear the same frame, and Escape backs out of the world map properly.

The cycle turns

Swear a Crown. Break theirs.

Nothing to install, and no pay-to-win. Open a tab and pick a side.

Playable technical alpha Ront is still in development, with progress shared publicly.