
Field Pike
A drill-yard pike, straight-grained and honestly made. Every armory rack holds a dozen, and it carries the least shard-work a frame can.
Worn: Two hands5 option slotsOpen entry →Game Archive
Every weapon, armor piece, consumable, and material Ront ships, with its rarity, its slots, and the creatures that pay it.

A drill-yard pike, straight-grained and honestly made. Every armory rack holds a dozen, and it carries the least shard-work a frame can.
Worn: Two hands5 option slotsOpen entry →
A pike rebuilt around an iron core after the wooden one snapped. Heavier in the hand, and it keeps an attunement the wood let go of.
Worn: Two hands5 option slotsOpen entry →
Made for the marches, where a spear settles a charge before it lands. The shaft is laid up in layers so the shard-work has something to sit in.
Worn: Two hands5 option slotsOpen entry →
A pike whose head takes the light and does not give it back. Smiths in both capitals argue over who drew the pattern first, and neither will say who taught them.
Worn: Two hands5 option slotsOpen entry →
So dense with shard-work that the shaft hums under a hard grip. It is barely a made thing any more, and it will hold whatever is written into it.
Worn: Two hands5 option slotsOpen entry →
An ash-stave bow off the training line, cut and cured inside a season. A plain frame, and it carries what a plain frame carries.
Worn: Two hands5 option slotsOpen entry →
Yew, seasoned properly, and worth the years of waiting. It takes a heavier draw than ash and holds its shard-work through it.
Worn: Two hands5 option slotsOpen entry →
A war bow built to answer across open glass. Laminated against the weather that ruins lesser staves on the march.
Worn: Two hands5 option slotsOpen entry →
Light out of all proportion to its draw, and quiet when it looses. There are never many, and everyone who carries one knows the others.
Worn: Two hands5 option slotsOpen entry →
The stave carries so much shard-work it warms the hand holding it. Nothing in either Crown's arsenals holds more.
Worn: Two hands5 option slotsOpen entry →
A birch rod cut for teaching, banded at both ends. It holds an attunement the way a beginner holds a thought, but it holds one.
Worn: Two hands5 option slotsOpen entry →
Oak, heavier than it looks, cored so a shard has somewhere to sit. It survives the casting that splits a training rod.
Worn: Two hands5 option slotsOpen entry →
Made for a caster who has to stand somewhere dangerous and go on standing there. The banding is armor, not ornament.
Worn: Two hands5 option slotsOpen entry →
Light pools along the grain while the rod is working. Its makers insist they only guide what the shard is already doing.
Worn: Two hands5 option slotsOpen entry →
Shard-dense to the point of being cold to hold. It gives back more than the caster puts in, and the smiths who raise them will not explain it.
Worn: Two hands5 option slotsOpen entry →
A pair of short blades with more history than edge. They will take an attunement, which is most of what a beginner needs.
Worn: Two hands5 option slotsOpen entry →
Properly forged, properly paired, and balanced against each other. The second blade is the one that does the work.
Worn: Two hands5 option slotsOpen entry →
Marchsteel, ground for armor gaps rather than duels. Both blades carry their own shard-work.
Worn: Two hands5 option slotsOpen entry →
They take no light along the edge, which is the whole of the point. Neither capital sells them over a counter.
Worn: Two hands5 option slotsOpen entry →
So saturated with shard-work that the pair moves before the hand decides to. What they will hold has never been measured to its limit.
Worn: Two hands5 option slotsOpen entry →
Stiff leather off the armory rack, sized by guess. It stops what the first field throws and carries the least shard-work of any frame.
Worn: Body5 option slotsOpen entry →
Iron plates over quilted padding, and twice the weight of leather. It is what a Shardbound buys with their first real coin.
Worn: Body5 option slotsOpen entry →
March plate over mail, made for ground where the other side has Adventurers too. The shard-work is set into the plate rather than sewn to it.
Worn: Body5 option slotsOpen entry →
Plate raised so fine it reads light like water. Few smiths can make one and none of them make two in a season.
Worn: Body5 option slotsOpen entry →
There is more shard than metal left in it. It holds whatever the world writes into it, and it does not wear like armor.
Worn: Body5 option slotsOpen entry →
A plain cloth hood from the armory pile. It is somewhere to keep an attunement, which is more than a bare head offers.
Worn: Head5 option slotsOpen entry →
A lined hood cut to the wearer rather than to the rack. The first piece most Shardbound stop losing.
Worn: Head5 option slotsOpen entry →
A war hood with a stiffened brow that turns a glancing blow off the skull. Shaped by what the marches taught the armorers actually lands.
Worn: Head5 option slotsOpen entry →
A line of light runs along the hood's rim and does not go out in the dark. It marks the wearer at a distance, which is either the point or the risk.
Worn: Head5 option slotsOpen entry →
Shard-work all the way through, and warm at the temples. It carries as much as anything worn above the shoulders can.
Worn: Head5 option slotsOpen entry →
Thin-soled leather boots for people who have not walked far yet. They will hold an attunement; they will not hold up.
Worn: Feet5 option slotsOpen entry →
Iron-shod, made for a road with glass across it. The first pair a Shardbound wears out instead of losing.
Worn: Feet5 option slotsOpen entry →
March boots, cut to run in and to stand in. The shard-work is in the sole, where the ground meets it.
Worn: Feet5 option slotsOpen entry →
They take the weight out of a long walk without taking away the ground. Wanted by anyone who has to cross a field twice in a day.
Worn: Feet5 option slotsOpen entry →
Shard-dense enough that the wearer is never quite certain whose idea a step was. They will hold anything.
Worn: Feet5 option slotsOpen entry →
A plain traveling cloak, issued and reissued until the dye gives out. It keeps the weather off and holds the least shard-work of any frame.
Worn: Back5 option slotsOpen entry →
Heavy wool, oiled, and worth its weight in a wet field. It keeps an attunement through a soaking, which the issue cloak does not.
Worn: Back5 option slotsOpen entry →
Cut short so it cannot foul a weapon and weighted at the hem so it cannot fly. March-made, for people who fight in it.
Worn: Back5 option slotsOpen entry →
The weave carries light along its folds and gives it back slowly. A beautiful thing, and everyone who sees it knows what it cost.
Worn: Back5 option slotsOpen entry →
It drinks light instead of wearing it, and the shard-work runs deeper than the cloth. Nobody agrees on what it is made of.
Worn: Back5 option slotsOpen entry →
A plain tin ring with a small socket for a shard.
Worn: Accessory5 option slotsOpen entry →
Silver takes shard-work better than tin and keeps it longer. Both capitals mint their own and neither refuses the other's.
Worn: Accessory5 option slotsOpen entry →
Struck thick so a blow cannot fold it, worn inside the guard where it cannot be lifted off a body.
Worn: Accessory5 option slotsOpen entry →
The face of it is not stamped but grown, and no two come out alike. A smith who can raise one is worth a campaign.
Worn: Accessory5 option slotsOpen entry →
A shard that stopped being ore and never finished becoming anything else. It holds far more than its size has any right to.
Worn: Accessory5 option slotsOpen entry →
Overlapping cloth panels wrap across the chest. The tight weave holds the shape without stiffening the folds.
Worn: Body5 option slotsOpen entry →Overlapping cloth panels wrap across the chest. The seams are doubled where the fabric takes the most strain.
Worn: Body5 option slotsOpen entry →Overlapping cloth panels wrap across the chest. Each section can be unstitched and replaced on its own.
Worn: Body5 option slotsOpen entry →Overlapping cloth panels wrap across the chest. Fine inner stitching keeps rough edges away from the skin.
Worn: Body5 option slotsOpen entry →Overlapping cloth panels wrap across the chest. The lining is fitted separately, leaving the outer cloth free to move.
Worn: Body5 option slotsOpen entry →
Cloth shoes gathered above a firm sole. Their tight weave holds the shape without stiffening the folds.
Worn: Feet5 option slotsOpen entry →Cloth shoes gathered above a firm sole. The seams are doubled where the fabric takes the most strain.
Worn: Feet5 option slotsOpen entry →Cloth shoes gathered above a firm sole. Each section can be unstitched and replaced on its own.
Worn: Feet5 option slotsOpen entry →Cloth shoes gathered above a firm sole. Fine inner stitching keeps rough edges away from the skin.
Worn: Feet5 option slotsOpen entry →Cloth shoes gathered above a firm sole. The lining is fitted separately, leaving the outer cloth free to move.
Worn: Feet5 option slotsOpen entry →A leather vest with a broad belt at the waist. The joins are backed with a second strip of leather.
Worn: Body5 option slotsOpen entry →A leather vest with a broad belt at the waist. Recessed stitching keeps the thread clear of the outer edges.
Worn: Body5 option slotsOpen entry →A leather vest with a broad belt at the waist. The lining follows each panel without bunching at the joins.
Worn: Body5 option slotsOpen entry →A leather vest with a broad belt at the waist. Every fastening passes through a reinforced fold.
Worn: Body5 option slotsOpen entry →
A leather cap with a deep crown and buckled rim. Broad stitches leave enough give for the panels to flex.
Worn: Head5 option slotsOpen entry →A leather cap with a deep crown and buckled rim. The joins are backed with a second strip of leather.
Worn: Head5 option slotsOpen entry →A leather cap with a deep crown and buckled rim. Recessed stitching keeps the thread clear of the outer edges.
Worn: Head5 option slotsOpen entry →A leather cap with a deep crown and buckled rim. The lining follows each panel without bunching at the joins.
Worn: Head5 option slotsOpen entry →A leather cap with a deep crown and buckled rim. Every fastening passes through a reinforced fold.
Worn: Head5 option slotsOpen entry →Leather boots with reinforced toes and a folded cuff. The joins are backed with a second strip of leather.
Worn: Feet5 option slotsOpen entry →Leather boots with reinforced toes and a folded cuff. Recessed stitching keeps the thread clear of the outer edges.
Worn: Feet5 option slotsOpen entry →Leather boots with reinforced toes and a folded cuff. The lining follows each panel without bunching at the joins.
Worn: Feet5 option slotsOpen entry →Leather boots with reinforced toes and a folded cuff. Every fastening passes through a reinforced fold.
Worn: Feet5 option slotsOpen entry →
A short leather cloak fastened across both shoulders. Broad stitches leave enough give for the panels to flex.
Worn: Back5 option slotsOpen entry →A short leather cloak fastened across both shoulders. The joins are backed with a second strip of leather.
Worn: Back5 option slotsOpen entry →A short leather cloak fastened across both shoulders. Recessed stitching keeps the thread clear of the outer edges.
Worn: Back5 option slotsOpen entry →A short leather cloak fastened across both shoulders. The lining follows each panel without bunching at the joins.
Worn: Back5 option slotsOpen entry →A short leather cloak fastened across both shoulders. Every fastening passes through a reinforced fold.
Worn: Back5 option slotsOpen entry →
A thick hide vest with a fur collar and bone toggles. The hide keeps its thickness right up to the seams.
Worn: Body5 option slotsOpen entry →A thick hide vest with a fur collar and bone toggles. Folded edges keep the fur lining tucked inside.
Worn: Body5 option slotsOpen entry →A thick hide vest with a fur collar and bone toggles. Wide seams spread the pull around each fastening.
Worn: Body5 option slotsOpen entry →A thick hide vest with a fur collar and bone toggles. The inner hide is shaved smooth beneath the fur.
Worn: Body5 option slotsOpen entry →A thick hide vest with a fur collar and bone toggles. The lining is stitched in sections that can be replaced separately.
Worn: Body5 option slotsOpen entry →
A fur-lined hide hood stitched along the crown. The hide keeps its thickness right up to the seams.
Worn: Head5 option slotsOpen entry →A fur-lined hide hood stitched along the crown. Folded edges keep the fur lining tucked inside.
Worn: Head5 option slotsOpen entry →A fur-lined hide hood stitched along the crown. Wide seams spread the pull around each fastening.
Worn: Head5 option slotsOpen entry →A fur-lined hide hood stitched along the crown. The inner hide is shaved smooth beneath the fur.
Worn: Head5 option slotsOpen entry →A fur-lined hide hood stitched along the crown. The lining is stitched in sections that can be replaced separately.
Worn: Head5 option slotsOpen entry →
Hide boots with fur cuffs and bone fasteners. The hide keeps its thickness right up to the seams.
Worn: Feet5 option slotsOpen entry →Hide boots with fur cuffs and bone fasteners. Folded edges keep the fur lining tucked inside.
Worn: Feet5 option slotsOpen entry →Hide boots with fur cuffs and bone fasteners. Wide seams spread the pull around each fastening.
Worn: Feet5 option slotsOpen entry →Hide boots with fur cuffs and bone fasteners. The inner hide is shaved smooth beneath the fur.
Worn: Feet5 option slotsOpen entry →Hide boots with fur cuffs and bone fasteners. The lining is stitched in sections that can be replaced separately.
Worn: Feet5 option slotsOpen entry →
A rounded hide cloak edged with fur. The hide keeps its thickness right up to the seams.
Worn: Back5 option slotsOpen entry →A rounded hide cloak edged with fur. Folded edges keep the fur lining tucked inside.
Worn: Back5 option slotsOpen entry →A rounded hide cloak edged with fur. Wide seams spread the pull around each fastening.
Worn: Back5 option slotsOpen entry →A rounded hide cloak edged with fur. The inner hide is shaved smooth beneath the fur.
Worn: Back5 option slotsOpen entry →A rounded hide cloak edged with fur. The lining is stitched in sections that can be replaced separately.
Worn: Back5 option slotsOpen entry →
Steel rings form a sleeveless shirt over a padded backing. Leather binding keeps the outer rings from catching.
Worn: Body5 option slotsOpen entry →Steel rings form a sleeveless shirt over a padded backing. Small leather tabs spread the pull along the rim.
Worn: Body5 option slotsOpen entry →Steel rings form a sleeveless shirt over a padded backing. The rows stay linked where the padded sections meet.
Worn: Body5 option slotsOpen entry →Steel rings form a sleeveless shirt over a padded backing. The lining sits clear of the rings at every fold.
Worn: Body5 option slotsOpen entry →Steel rings form a sleeveless shirt over a padded backing. Closely fitted edge links keep the pattern even around each curve.
Worn: Body5 option slotsOpen entry →
A mail coif with padding around the face. Leather binding keeps the outer rings from catching.
Worn: Head5 option slotsOpen entry →A mail coif with padding around the face. Small leather tabs spread the pull along the rim.
Worn: Head5 option slotsOpen entry →A mail coif with padding around the face. The rows stay linked where the padded sections meet.
Worn: Head5 option slotsOpen entry →A mail coif with padding around the face. The lining sits clear of the rings at every fold.
Worn: Head5 option slotsOpen entry →A mail coif with padding around the face. Closely fitted edge links keep the pattern even around each curve.
Worn: Head5 option slotsOpen entry →
Linked rings cover the uppers of these leather-soled boots. Leather binding keeps the outer rings from catching.
Worn: Feet5 option slotsOpen entry →Linked rings cover the uppers of these leather-soled boots. Small leather tabs spread the pull along the rim.
Worn: Feet5 option slotsOpen entry →Linked rings cover the uppers of these leather-soled boots. The rows stay linked where the padded sections meet.
Worn: Feet5 option slotsOpen entry →Linked rings cover the uppers of these leather-soled boots. The lining sits clear of the rings at every fold.
Worn: Feet5 option slotsOpen entry →Linked rings cover the uppers of these leather-soled boots. Closely fitted edge links keep the pattern even around each curve.
Worn: Feet5 option slotsOpen entry →
A short mail mantle drapes from two shoulder clasps. Leather binding keeps the outer rings from catching.
Worn: Back5 option slotsOpen entry →A short mail mantle drapes from two shoulder clasps. Small leather tabs spread the pull along the rim.
Worn: Back5 option slotsOpen entry →A short mail mantle drapes from two shoulder clasps. The rows stay linked where the padded sections meet.
Worn: Back5 option slotsOpen entry →A short mail mantle drapes from two shoulder clasps. The lining sits clear of the rings at every fold.
Worn: Back5 option slotsOpen entry →A short mail mantle drapes from two shoulder clasps. Closely fitted edge links keep the pattern even around each curve.
Worn: Back5 option slotsOpen entry →
Overlapping steel scales cover a fitted vest. The lower edges sit free of the backing.
Worn: Body5 option slotsOpen entry →Overlapping steel scales cover a fitted vest. Each row covers the fastenings of the row beneath it.
Worn: Body5 option slotsOpen entry →Overlapping steel scales cover a fitted vest. Small gaps at the joins let neighboring rows shift.
Worn: Body5 option slotsOpen entry →Overlapping steel scales cover a fitted vest. The edge binding follows the curve of the outer scales.
Worn: Body5 option slotsOpen entry →Overlapping steel scales cover a fitted vest. The smallest scales fill the bends without breaking the pattern.
Worn: Body5 option slotsOpen entry →
Rows of small scales curve over a padded helm. The lower edges sit free of the backing.
Worn: Head5 option slotsOpen entry →Rows of small scales curve over a padded helm. Each row covers the fastenings of the row beneath it.
Worn: Head5 option slotsOpen entry →Rows of small scales curve over a padded helm. Small gaps at the joins let neighboring rows shift.
Worn: Head5 option slotsOpen entry →Rows of small scales curve over a padded helm. The edge binding follows the curve of the outer scales.
Worn: Head5 option slotsOpen entry →Rows of small scales curve over a padded helm. The smallest scales fill the bends without breaking the pattern.
Worn: Head5 option slotsOpen entry →
Steel scales overlap down the fronts of these boots. The lower edges sit free of the backing.
Worn: Feet5 option slotsOpen entry →Steel scales overlap down the fronts of these boots. Each row covers the fastenings of the row beneath it.
Worn: Feet5 option slotsOpen entry →Steel scales overlap down the fronts of these boots. Small gaps at the joins let neighboring rows shift.
Worn: Feet5 option slotsOpen entry →Steel scales overlap down the fronts of these boots. The edge binding follows the curve of the outer scales.
Worn: Feet5 option slotsOpen entry →Steel scales overlap down the fronts of these boots. The smallest scales fill the bends without breaking the pattern.
Worn: Feet5 option slotsOpen entry →
Broad scales hang in rows beneath a shoulder yoke. The lower edges sit free of the backing.
Worn: Back5 option slotsOpen entry →Broad scales hang in rows beneath a shoulder yoke. Each row covers the fastenings of the row beneath it.
Worn: Back5 option slotsOpen entry →Broad scales hang in rows beneath a shoulder yoke. Small gaps at the joins let neighboring rows shift.
Worn: Back5 option slotsOpen entry →Broad scales hang in rows beneath a shoulder yoke. The edge binding follows the curve of the outer scales.
Worn: Back5 option slotsOpen entry →Broad scales hang in rows beneath a shoulder yoke. The smallest scales fill the bends without breaking the pattern.
Worn: Back5 option slotsOpen entry →A fitted cuirass of broad steel plates. Leather straps join the steel sections.
Worn: Body5 option slotsOpen entry →
An open steel helm with a leather chin strap. Leather straps join the steel sections.
Worn: Head5 option slotsOpen entry →An open steel helm with a leather chin strap. Rolled edges keep the metal clear of the lining.
Worn: Head5 option slotsOpen entry →An open steel helm with a leather chin strap. The joins leave room for the plates to slide over one another.
Worn: Head5 option slotsOpen entry →An open steel helm with a leather chin strap. Each inner strap sits beneath a recessed fastening.
Worn: Head5 option slotsOpen entry →An open steel helm with a leather chin strap. The lining follows the metal contours without crossing the joints.
Worn: Head5 option slotsOpen entry →Jointed steel plates cover the toes and shins. Leather straps join the steel sections.
Worn: Feet5 option slotsOpen entry →
Two shoulder plates support a short armored mantle. Leather straps join the steel sections.
Worn: Back5 option slotsOpen entry →Two shoulder plates support a short armored mantle. Rolled edges keep the metal clear of the lining.
Worn: Back5 option slotsOpen entry →Two shoulder plates support a short armored mantle. The joins leave room for the plates to slide over one another.
Worn: Back5 option slotsOpen entry →Two shoulder plates support a short armored mantle. Each inner strap sits beneath a recessed fastening.
Worn: Back5 option slotsOpen entry →Two shoulder plates support a short armored mantle. The lining follows the metal contours without crossing the joints.
Worn: Back5 option slotsOpen entry →
Renn's own mix, pressed on anyone he sends out past the gate. Drink it to close what the field opened.
Open entry →
A bottled lumen echo. Break it to call a Crown Road Mote to fight beside you for three minutes.
Open entry →
Renn's sealed wayline report. Break the seal to read it, then bring him what you learn.
Quest ItemOpen entry →
A bottled grazer echo. Break it to call a Shardfed Grazer to fight beside you for three minutes.
Open entry →
A bottled prowler echo. Break it to call a Wayline Prowler to fight beside you for three minutes.
Open entry →
A bottled wisp echo. Break it to call a Velis Wisp to fight beside you for three minutes.
Open entry →
A bottled strider echo. Break it to call a Dorvan Strider to fight beside you for three minutes.
Open entry →
A bottled stalker echo. Break it to call a Shardhorn Stalker to fight beside you for three minutes.
Open entry →
A bottled watchbreaker echo. Break it to call a Border Watchbreaker to fight beside you for three minutes.
Open entry →
A bottled harrier echo. Break it to call a Marchglass Harrier to fight beside you for three minutes.
Open entry →
A bottled scarling echo. Break it to call a Matrix Scarling to fight beside you for three minutes.
Open entry →
A bottled reaver echo. Break it to call a Heartglass Reaver to fight beside you for three minutes.
Open entry →
A bottled eidolon echo. Break it to call a Crownless Eidolon to fight beside you for three minutes.
Open entry →
A bottled roadwarden echo. Break it to call an Alfa Roadwarden to fight beside you for three minutes.
Open entry →
A bottled groveheart echo. Break it to call a Velis Groveheart to fight beside you for three minutes.
Open entry →
A bottled captain echo. Break it to call a Corvel Captain to fight beside you for three minutes.
Open entry →
A bottled captain echo. Break it to call a Dunrek Captain to fight beside you for three minutes.
Open entry →
A bottled groveheart echo. Break it to call a Dorvan Groveheart to fight beside you for three minutes.
Open entry →
A bottled roadwarden echo. Break it to call an Omega Roadwarden to fight beside you for three minutes.
Open entry →
A bottled splinter echo. Break it to call a Matrix Heart Splinter to fight beside you for three minutes.
Open entry →
Proof of a field delivery for a Crown supply drive. The faction turn-in consumes it.
Quest ItemOpen entry →
A sealed armory writ naming one enchant the faction has already banked. Spend it on a piece instead of waiting for a roll to offer it.
Open entry →
Loose matter settled out of shard-touched creatures. Renn's First Contribution ledger asks for five.
Quest ItemOpen entry →
A notched shard cut from a Dorvan strider. The faction board counts them against its standing Dorvan Herd posting.
Quest ItemOpen entry →
A notched shard cut from a Marchglass harrier. The faction board counts them against its standing Corvel Line posting.
Quest ItemOpen entry →
A splinter prised out of a Matrix scarling. The faction board counts them against its standing Scar Edge posting.
Quest ItemOpen entry →
A wedge of unstable war-glass cut from the Scar's own creatures while a salvage posting is held. The faction board counts them against its Salvage Line posting.
Quest ItemOpen entry →
Cut out of a crystal cluster and refined down. The anvil spends it only on Common gear, and it is what the safe steps run on.
Open entry →
Cut out of a crystal cluster and refined down. The anvil spends it only on Rare gear, and clusters give it up less often than the common grade.
Open entry →
Cut out of a crystal cluster and refined down. The anvil spends it only on Epic gear, and the seams carrying it are out where the fields turn dangerous.
Open entry →
Cut out of a crystal cluster and refined down. The anvil spends it only on Legendary gear, and most of what is mined comes back out of the Scar.
Open entry →
Cut out of a crystal cluster and refined down. The anvil spends it only on Mythic gear, and a whole season produces very few.
Open entry →
Traded for spare crystals at the smith's counter and never bought with gold. Spend one on an unsafe step and a failure leaves the piece exactly where it stood.
Open entry →
Holds one random synergy seal. Open it from your bag.
Open entry →Nothing in this section matches that search.